Groups Of Interest

The SCP Foundation

Insurgency Relations: Mutual hostility, unprovoked attack response

Description
The Special Containment Procedures Foundation is an enigmatic and powerful private entity backed by most of the world's governments to contain anomalous items and preserve normalcy. The Foundation is recognized as a considerable major power in the para-scientific community. The original members of the Chaos Insurgency defected from the Foundation in a worldwide power struggle lasting for four months, known as the Splinter Incident of 1924.

Structure
The power structure of the Foundation is a loosely connected body of researchers, agents and other personnel that are led and based on a still unknown council body called the Overseer Council, or the O5 Council. This council does not directly command the Foundation, decentralizing sites and facilities to directorates. Instead, the Council presides over concerning matters and acts as the executive and legislative branch of the Foundation.

Behavior
Most items possessed by the Foundation are simply contained and not destroyed or utilized, including dangerous organisms and powerful anomalies. This is the primary factor that led to the Insurgency's splinter. The Foundation's network is widely spread around the world, with reports of Foundation facilities from Beijing, to Syria, to the Antarctic.


United Nations Global Occult Coalition

Insurgency Relations: Perceived neutral, hold at suspicion, Alpha-level authorization for attack

Description
The UNGOC was created following the conclusion of their so-called "Seventh Occult War" which ended shortly after World War II. They are recognized as a paramilitary force that acts by a "Fivefold Mission" of survival, concealment and protection from anomalous details, destruction of such anomalies and education against them. They utilize highly advanced technology that surpass that of any other group in the parascience community. They are also known to regularly utilize Tangential Physics, or 'Magic', in their operations, and live by a somehow occult code, following the Laws of Contagion and Similarity.

Structure
Unicameral, with a GOC Undersecretary presiding over the High Command that, in turn, presides over the 108 member organizations that compose the GOC. The GOC is also made up of UN and government officials that are assigned to the political aspects of the Coalition.

Behavior
Most anomalies they find are destroyed with discrimination, although they possess and regularly utilize tangential and anomalous weaponry and gear.


The Serpent's Hand

Insurgency Relations: Mutual hostility; information related to access of their Library is first priority

Description
The para-environmentalist organization known as the Serpent's Hand is composed of anomalous entities. They see themselves as liberators of paranormal beings and are often at conflict with the GOC. Members of this organization range from the Fae, the Atlanteans, mythical and legendary creatures and other strange beings. They are very formidable and are known to utilize their anomalous properties efficiently.

The "Wanderers' Library" is a central hub for their members. Though access to it is cumbersome due to the "Ways", if an opportunity to infiltrate the Library is presented, for the sake of our agents, a single, sturdy strike is all it must take to level it for good.

Structure
Unknown, but reports indicate that they congregate at the Library, an extra-dimensional location. The organization itself is decentralized and often most do not identify themselves as members. However, they are known to take infiltrators and prisoners as slaves to tend to their library's archives.

Behavior
Members of the Hand utilize their anomalous properties freely and without restraint. Several reality benders, occultists, cryptids, wanted men, and mythological beings usually flock to the Hand for the false sense of security and value the Hand has for them.


SEPIA

Insurgency Relations: SEPIA-connected personnel to be attacked on sight, perceive as threat asset

Description
SEPIA is a highly covert multinational entity operating on its directive of war against the preternatural. The organization exclusively possesses technology which erases an object's anomalous properties, effectively making it mundane. Operatives are worldwide and active. 40% of all installations have been victim to SEPIA attacks, most resulting in permanent losses to Items.

Structure
SEPIA power structure undefined. It is a widely held belief that the number of SEPIA operatives does not exceed a thousand. No attempts to infiltrate the organization are ongoing, as they have retaliated with every insertion.

Behavior
SEPIA operates under the principle that everything anomalous must not simply be destroyed, but erased of its anomalous properties. They achieve this with the use of SEPIA devices, each variant specialized in a particular preternatural aspect, i.e., human-animal hybrids, reality manipulators.

Agents of SEPIA are rare, but frequently target Items where our defenses are thin. Note that their tactics lie in a wide range of insertion/infiltration, and that attacks may take place in a matter of seconds. Reports of advanced air weaponry and orbital munitions have been collected.

Consult person-of-interest-uc119-dossier for information on a SEPIA operative


Church of the Broken God

Insurgency Relations: Not encountered yet; perceive as Threat Asset; report suspicions

Description
While this organization has not officially been encountered yet, it is a curious and potentially dangerous group that possesses an array of anomalous machinery and devices that they believe are fragments of an omnipotent deity. They intend to collect the supposed deity's fragments in an attempt to recreate it, believing they will obtain godhood in doing so. As such, items believed to be interests of the Church are to be specially stored.

Structure
They operate in a typical church system, but they are centered somewhere in Venice, Italy. Led by a Robert Bumaro.

Behavior
The Church aims to collect all "fragments" of their deity, and are reported to be extremely zealous and determined in attempting to retrieve them. They have displayed mental resistance to most mind-affecting details displayed by their items, and most members have cybernetic or otherwise clockwork replacements/implants on their person.

Related Items:


Psychotronics Division

Insurgency Relations Friendly - pact of mutual cooperation and joint partnership. Gamma-authorization for contact.

Description
A reformation of the former Soviet GRU Division-P, the Psychotronic Division in its current state is a group of independent bodies trying to restructure itself. They are presumably hostile to numerous GOIs, including the SCP Foundation, SEPIA and the GOC, and have expressed a tendency to ignore some anomalous objects.

Structure
Although they are presumably restructuring, Psychotronics Division's operations are products of a centralized, near-military chain of command. Intelligence suggests that the Division's personnel are strategically well-placed; all countries and rival organizations are believed to have at least fifteen Division agents embedded in their system.

Behavior
The Division retrieves, stores, and utilizes anomalous objects; to what end is still unknown. It has shown the tendency to ignore an anomaly (the reason for such actions is still unknown) at any given operation. Division assets are highly trained personnel and apparently follow a set of rules for engagement. Furthermore, Insurgency black ops have discovered their willingness to utilize anomalous objects. As such, the Division's goals closely match ours.

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